搜索资源列表
caise3D
- OpenGL动画,实现运动彩色立方体旋转,OpenGl动画主要是通过提供的双缓存实现。一个用来作图,一个用来显示,运行可以实现-OpenGL animation, to achieve color cube rotating movement, OpenGl animation provided mainly through the realization of double-buffering. One for mapping, one for display, operation can b
SharpGL_v18
- opengl 显示三维立方体,曲线曲面等内容-opengl display three-dimensional cubes, curves and surfaces, etc.
TextureVideo
- 一个在旋转的立方体表面播放视频的程序,可以学习opengl的视频贴图方法和模型变换。-A rotating cube surface to play the video of the procedure, can learn opengl video mapping methods and model transformation.
text
- 立方体纹理贴图,可以转动 ,opengl语言,vc++编译环境-Cube texture mapping, you can rotate, opengl language, vc++ Compiler environment
WcgCube
- 立方体旋转立方体选装的OPenGL程序 上下走邮件孔明告知-Rotating cube
opengl_qt
- windows下的qt的opengl库的入门编程例子,是一个立方体,可以通过鼠标旋转,放大缩小操作。-under windows the qt library entry programming opengl example, is a cube, the mouse can rotate, zoom operation.
plane
- 开发环境为VC+OpenGL,实现用立方体包围飞机和蝴蝶的绘制,主要用于练习面的绘制以及视角转换。-Development environment for VC+ OpenGL, using cube surrounded by aircraft and mapping butterfly, mainly used for surface mapping exercises as well as the perspective of the conversion.
Dibcub3d_src
- 利用计算机图形学知识,实现了立方体的绘制程序,无需使用opengl库,实现了平移旋转功能。-The use of computer graphics knowledge, implementation of the cube drawing program, without using opengl library, implementation of the shift rotation.
OpenGL
- 一个3D模型,用OPENGL实现,实现了立方体,圆柱体等模型。-A 3D model, using OPENGL implementation, implementation of the cube, cylinder, etc. model.
OpenGL_3
- OpenGL编程轻松入门之使用光照和材质 使用了光照和材质可以使物体更逼真,具有立体感。本例就是没有使用光照使呈现在我们眼前的物体茶壶和立方体没有立体感。-OpenGL programming easy entry material the use of light and light and materials used can make objects more realistic, with a three-dimensional sense. Is not used in this
OpenGL_6
- OpenGL编程轻松入门之动画制作 OpenGL的是一个可以制作大型3D图形、动画的工具。本例做一个可以旋转的立方体。-Easy entry of the OpenGL Programming OpenGL animation is a large-scale production of 3D graphics, animation tools. Can be done in this case a rotating cube.
WindowsFormsApplication2
- 她是一个立方体,使用c#做的,OpenGL接口-it is a project about c#
OpenGl
- VC++基于OpenGL API实现多彩旋转立方体,很老的一个东西,但是很值得去学习一下,纯API实现的,虽然完成的不是太强大,但却是我们最基础需要接触的东西,源代码在VC++6.0下编译通过。-VC++ based on OpenGL API to achieve colorful rotating cube, a very old, but very worthwhile to learn about the achievement of pure API, although not too
mapping
- opengl 绘制旋转立方体,同时使用纹理映射在立方体六面绘制图像。-rotating cube opengl rendering, texture mapping using hexahedron in the cube map images.
22_MultiTexture
- opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
opengl_ball_cube_Texture
- 在opengl中给旋转的立方体和球体赋予纹理贴图-Giving the rotation in the opengl cube and sphere to give texture mapping
simple_gl
- android opengl es 立方体-android opengl es cube
RayCasting
- 2. 程序都是用RayCasting算法绘制一个球体,体数据在运行时产生,球体以(64,64,64)为球心,64为半径,包围盒即为此球体的外切立方体,投影平面为Z=128,大小为400*400,恰为包围盒的其中一个面所在的平面,光线追踪扫描时,是按照从前向后的顺序;源码1_平行光照射下的RayCasting算法实现”中的源码如名所示,是在平行光的追踪下,球体在二维平面上颜色和透明度的成像-Raycasting
SutherlandTriCubeIntersectTest
- 三角形和立方体的相交测试demo,OpenGL实现 使用3维Sutherland算法做优化 线段与三角的相交测试技术与D3D的拾取示例实现相同-Triangle and cube intersection test demo, OpenGL implementation. use3-D Sutherland algorithm for optimization .line segment and triangle intersection test using the same tech
opengl
- 基于Opengl的绘制立方体代码 设定8个点然后组成面片进行绘制-opengl draw a cube